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use backtrace;
use std::{fmt, path};
#[derive(Debug)]
pub struct Backtrace(backtrace::Backtrace);
impl crate::GenerateImplicitData for Backtrace {
#[inline(always)]
fn generate() -> Self {
Backtrace(backtrace::Backtrace::new())
}
}
impl crate::AsBacktrace for Backtrace {
fn as_backtrace(&self) -> Option<&Backtrace> {
Some(self)
}
}
impl fmt::Display for Backtrace {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
let frames = self.0.frames();
let width = (frames.len() as f32).log10().floor() as usize + 1;
for (index, frame) in frames.iter().enumerate() {
let mut symbols = frame.symbols().iter().map(SymbolDisplay);
if let Some(symbol) = symbols.next() {
writeln!(
f,
"{index:width$} {name}",
index = index,
width = width,
name = symbol.name()
)?;
if let Some(location) = symbol.location() {
writeln!(
f,
"{index:width$} {location}",
index = "",
width = width,
location = location
)?;
}
for symbol in symbols {
writeln!(
f,
"{index:width$} {name}",
index = "",
width = width,
name = symbol.name()
)?;
if let Some(location) = symbol.location() {
writeln!(
f,
"{index:width$} {location}",
index = "",
width = width,
location = location
)?;
}
}
}
}
Ok(())
}
}
struct SymbolDisplay<'a>(&'a backtrace::BacktraceSymbol);
impl<'a> SymbolDisplay<'a> {
fn name(&self) -> SymbolNameDisplay<'a> {
SymbolNameDisplay(self.0)
}
fn location(&self) -> Option<SymbolLocationDisplay<'a>> {
self.0.filename().map(|f| SymbolLocationDisplay(self.0, f))
}
}
struct SymbolNameDisplay<'a>(&'a backtrace::BacktraceSymbol);
impl<'a> fmt::Display for SymbolNameDisplay<'a> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
match self.0.name() {
Some(n) => write!(f, "{}", n)?,
None => write!(f, "<unknown>")?,
}
Ok(())
}
}
struct SymbolLocationDisplay<'a>(&'a backtrace::BacktraceSymbol, &'a path::Path);
impl<'a> fmt::Display for SymbolLocationDisplay<'a> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "{}", self.1.display())?;
if let Some(l) = self.0.lineno() {
write!(f, ":{}", l)?;
}
Ok(())
}
}